Define a struct type, using typedef
,
for a point in 2D computer graphics.
A point consists of an integer pair, (X, Y)
for a point in the 2D plane.
Values can be negative, zero, or positive integer.
/* declare the Point type */ /* function to print a Point */ void printPoint( Point *p ) {...} int main() { /* declare and initialize two Points */ Point p1={-32,77}, p2={345, 490}; /* print values */ printPoint( &p1 ); printPoint( &p2 ); return 0; }