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Answer:

import java.awt.* 
import javax.swing.*

The * means to import all the classes in the package. It is OK (and usual) to do this, even if you only use a few of the classes.

Small GUI Program

empty frame

Our first GUI program does not have a listener nor any application code, and is not a useful program. But it will get us started. Here is the complete program:

import java.awt.*;
import javax.swing.*;

public class TestFrame1 
{
  public static void main ( String[] args )
  {
    JFrame frame = new JFrame("Test Frame 1");
    frame.setSize(200,100);
    frame.setVisible( true );
    frame.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
  }
}

First a JFrame is created by invoking its constuctor. The argument to the constructor sets the title of the frame.

The setSize(200,100) method makes the rectangular area 200 pixels wide by 100 pixels high. The default size of a frame is 0 by 0 pixels.

The setVisible(true) method makes the frame appear on the screen. If you forget to do this, the frame object will exist as an object in memory, but no picture will appear on the screen. A call to setVisible(false) makes the frame invisible, but does not destroy the software object.

It is easy to forget to include setVisible(true). If you run your GUI program, and nothing happens, check that you have called this method.

The setDefaultCloseOperation() method picks the action to perform when the "close" button of the frame is clicked. This is the little X button at the top right of the frame. If you forget to call this method with the appropriate constant, a click on the close button will be ignored.

QUESTION 3:

Can the size of a frame be changed as the program runs by calling setSize(x,y) with different arguments?